Xonotic uses the DarkPlaces engine, which is based on the Quake 1 engine. The NetRadiant is a generic editor that can be used for many different games that run on Quake engines, not just Xonotic. This tutorial only covers how to get the tools running, but I’ll link some other tutorials so you can configure the NetRadiant correctly and start making your first map. The editor will then open and you’ll see the default layout and an empty level. Point it to the Xonotic folder you have extracted in Step 1. You’ll then see an Engine Path Not Found window, because the NetRadiant does not know where your Xonotic folder is located. Select Xonotic as the game you want to make maps for You can uncheck the Show Global Preferences box if you don’t want to see this question every time you start the NetRadiant. Once the NetRadiant starts, you need to select Xonotic from the list of available games. If you aren’t sure how to create a launcher, search for “How to create a launcher in ” in a search engine of your choice. If your distribution can create Launchers, create a new Launcher and point it to the netradiant file.Open a Terminal, drag and drop the netradiant file into it and press Enter.If you are on Linux, you might not be able to start the NetRadiant by double-clicking the NetRadiant file. If you are on Windows, start the netradiant.exe and skip the next two bulletpoints with explanations for Linux. Open the NetRadiant folder that you have extracted in Step 2. The one you have downloaded in Step 2 is more recent. You can ignore the files in the archive’s mapping folder, this is just a very old NetRadiant version. If you don’t have these folders, start the game at least once. Mac: ~/Library/Application Support/xonotic/data.Windows: C:\users\user\saved games\xonotic\data.Move this file to the following location, depending on your operating system: Open the archive and go into the Xonotic/data folder, where you will find a file called xonotic-20170401-maps-mapping.pk3. It contains uncompressed textures that the editor can load. You do not need to perform this step if you have downloaded the Xonotic-latest -high.zip as described in the tutorial linked in Step 1, because it contains uncompressed textures that the editor can load.įirst, download the Xonotic Mapping Support Package. Step 3: Download the Xonotic Mapping Support Package You might be asked “Do you want to continue? ”, which you confirm by pressing Enter again. Paste this text sudo apt install libgtkglext1 into the Terminal by pressing Ctrl + Shift + V and then run it by pressing Enter. If that doesn’t work, search for the Terminal in your Applications menu. Open a Terminal by pressing Ctrl + Alt + T. Here’s how to do it in Ubuntu and Ubuntu-based distributions (like Linux Mint, Lubuntu or Xubuntu): If you use any distribution that’s not based on Ubuntu you probably know how to do this. You can install these files through your Terminal. If you run another distribution, look for the GtkGLExt package, this must also bring required dependencies.If you are on Linux, you need additional files, otherwise the NetRadiant won’t start.ĭepending on your Linux distribution, you need to install different packages (quoting from ): If you are on Windows, continue with Step 3. Go to the NetRadiant download page, scroll down until you find illwieckz’s NetRadiant builds and download the build for your operating system.Įxtract the files from the archive to any place you like. Step 2: Download NetRadiant, the editor for Xonotic Read the short How to get the most recent Xonotic version by using autobuilds tutorial to learn how. Your Xonotic files need to be up to date if you want to make maps for the game. Step 1: Get the very latest Xonotic files It explains how to download and install all necessary files and start the NetRadiant, Xonotic’s editor. This tutorial is a quickstart guide on how to set up the tools to create levels for the free open source shooter Xonotic.
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